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Stylized Tree House WIP

Work In Progress / 30 June 2022


Spaceship WIP (another one)

General / 15 March 2022

After finishing the last one, I decided to do another spaceship. This time I wanted to model something that could have a couple of different versions when I move around the wings and some of the other parts.



WIP Spaceship

General / 23 February 2022

So I absolutely forgot about posting in this blog. I still plan to actually write down some stuff.

Well, anyway here's something I'm working on in my free time.



Quick Sculpt #1

Making Of / 23 August 2021

After uploading some quick sculpts from last year (I'll upload more of them as well) I decided to make a new one. Again based on a concept by Roman Semenenko.

I love doing them as they are a great exercise.



WIP: Kid Loki #4

Making Of / 18 August 2021

Hey,

So I finished this sculpt and I'll not be coloring it, at least for now.

To be honest I got bored with it a bit towards the end. 

Also, my recording files got corrupted so I wasn't able to do a timelapse.






Sketchbook: Character Busts #1

Work In Progress / 16 August 2021

Hey,


I did these last year to practice sculpting.

They're based on sketches by Roman Semenenko. They're all quick sculpts and I have to say that I learned quite a lot doing them. I also had a lot of fun. 

I have some more of these that I'll post and maybe I'll do more of them as well.




  

  





  

  
  






Sketchbook: Glasses Guy

Making Of / 11 August 2021

A fun little guy I made from a concept which for some reason I can't find anywhere right now.





Sketchbook: Stylized Girl

Making Of / 10 August 2021

I wanted to share this bust of a stylized girl I did during my summer vacation two weeks ago.

It's the first female character I've done and I honestly learned a ton.



I had to look at a ton of references and I tried many things I was avoiding for a while in ZBrush.

For example, the hair is usually pretty hard for me, but this time I used an IMM brush by Michael Dunnam.

I tried to keep a relatively good topology, even tho I didn't really end up posing her.

It was also the first time I used Zbrush's GOZ plugin for exporting it to Blender and rendering it there.

Here's the sculpt without polypaint:
  


I'm still very far from where I want to be with sculpting characters, but I'm getting the hang of it.


  

WIP: Kid Loki #3

General / 09 August 2021



I'm still refining the shapes. 

It was a very tiring end to the week. Even though I'm trying to sculpt every day, I had to just open Zbrush and sculpt for about 5 minutes some days, simply to keep my habit going. it was something I picked up from reading James Clear's book "Atomic Habits".

All things considered, I'm happy that I'm doing this on top of all my other work. it's refreshing and I feel that If I keep at it for a long while, I'm going to improve a lot. Posting here will definitely help, as well.



WIP: Desert Planet #1

Work In Progress / 09 August 2021




This is the latest personal project I've started.
 It's obviously inspired by Star Wars. I even looked at some concept art. I started doing this while watching a tutorial by Jama Jurabaev on creating quick environments. 

I plan to spend a bit more time on this, even though it's still going to be done late in the evenings after work. I think I'll try to make it like a space Tatooine-like market. 

For the time being, I just have these objects. I'll kitbash some machines and add diversity to the buildings - maybe other colors, some details, depending on how important they are to the composition.

If I keep enjoying working on this, I may do a shot with a robot seller on a street or something like this. I'm not sure where exactly it's going but I'm having fun.