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X-VI Bebop: Spaceship Design

I'm very proud to share my spaceship concept design. Ever since I was a kid I always loved sci-fi designs in films and games and I never thought I would someday be able to do anything like them.
I spent a lot of time working on this one. I wanted to do it in a proper and professional way so I based it on Pablo Dominguez's course on Vehicle Concept Art on Learn Squared. I learned a lot watching his workflow, but ended up modifying it so that it fits better with my own workflow. I modeled the ship in Blender, rather than in Zbrush. I learned Octane (in Blender) for the texturing and materials and I think I'll probably continue using it in the future.
I did a lot of basic models, sketches and ended up with this design. I'm going to be putting it in at least a couple of different environments.

Hope you like it!